SDK Dev Mode is a feature that would be controlled by a command line arg, when enabled it does the following
- loads alternate set of ModAPI DLLs from a coreLibs-dev folder instead of coreLibs
- loads mods from mLibs-dev in addition to mLibs
The idea is that SDK and mod devs could work on unreleased versions of the SDK, without interfering with their normal DLLs
For example, if someone wanted to try adding new functions to the SDK, they'd make their changes to the SDK code, build it, those DLLs would go into coreLibs-dev. Then, create a mod that uses the new functions, build the mod, it goes into mLibs-dev. When they run the launcher with devmode argument, these DLLs are loaded, but when Launcher is run normally, these DLLs are ignored.
SDK Dev Mode is a feature that would be controlled by a command line arg, when enabled it does the following
The idea is that SDK and mod devs could work on unreleased versions of the SDK, without interfering with their normal DLLs
For example, if someone wanted to try adding new functions to the SDK, they'd make their changes to the SDK code, build it, those DLLs would go into coreLibs-dev. Then, create a mod that uses the new functions, build the mod, it goes into mLibs-dev. When they run the launcher with devmode argument, these DLLs are loaded, but when Launcher is run normally, these DLLs are ignored.