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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

feat(replay): Check CRC messages from all players in replays Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2649 opened Apr 23, 2026 by Caball009 Draft
perf(heighmap): Create light list iterator on the stack in BaseHeightMapRenderObjClass::getStaticDiffuse() Gen Relates to Generals Memory Is memory related Performance Is a performance concern ZH Relates to Zero Hour
#2646 opened Apr 23, 2026 by Mauller Loading…
fix(veterancy): Disable audiovisual cues for ejected veteran pilots Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2643 opened Apr 22, 2026 by Caball009 Loading…
1 task
refactor: Extract nested templates into typedefs for legacy compatibility Refactor Edits the code with insignificant behavior changes, is never user facing
#2642 opened Apr 22, 2026 by DevGeniusCode Loading…
fix(W3DWaterTracks): Correct the path handling for .wak files in the WaterTracksRenderSystem Bug Something is not working right, typically is user facing Fix Is fixing something, but is not user facing ThisProject The issue was introduced by this project, or this task is specific to this project
#2634 opened Apr 19, 2026 by Mauller Loading…
unify(client): Move Main Menus and Shell callbacks to Core Unify Unifies code between Generals and Zero Hour
#2622 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move WOL, Network, and connection menus to Core Unify Unifies code between Generals and Zero Hour
#2620 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move remaining gadgets and popups to Core Unify Unifies code between Generals and Zero Hour
#2619 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move Control Bar and basic gadgets to Core Unify Unifies code between Generals and Zero Hour
#2618 opened Apr 18, 2026 by DevGeniusCode Loading…
unify(client): Move GUI window managers and message boxes to Core Unify Unifies code between Generals and Zero Hour
#2617 opened Apr 18, 2026 by DevGeniusCode Loading…
feat(ww3d2): add IRenderBackend Interface
#2613 opened Apr 17, 2026 by bobtista Loading…
2 tasks done
refactor(W3DMPO): Remove W3DMPO class to avoid unnecessary virtual classes Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#2607 opened Apr 15, 2026 by Caball009 Draft
1 task
refactor: Add override keyword to virtual function overrides in Zero Hour code (2) Refactor Edits the code with insignificant behavior changes, is never user facing
#2605 opened Apr 15, 2026 by Caball009 Loading…
refactor: Add override keyword to virtual function overrides in Generals code (2) Refactor Edits the code with insignificant behavior changes, is never user facing
#2604 opened Apr 15, 2026 by Caball009 Loading…
refactor: Add override keyword to virtual function overrides in Core code (2) Refactor Edits the code with insignificant behavior changes, is never user facing
#2603 opened Apr 15, 2026 by Caball009 Loading…
tweak(ini): Improve consistency in use of INI::getNextTokenOrNull Minor Severity: Minor < Major < Critical < Blocker
#2597 opened Apr 13, 2026 by Caball009 Draft
fix(metaevent): Ignore order in which modifier keys are released to trigger meta events Enhancement Is new feature or request Gen Relates to Generals Input Minor Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding ZH Relates to Zero Hour
#2577 opened Apr 11, 2026 by xezon Loading…
2 tasks
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